INDRIANI, Neni; ABDI, Putri Jingga; SAIDY, Ahmad; PUTRA, Yoga Aprianda; ARMAJI, Muhamamd Silvano Alfitrah; NURRAHMAN, Ananda Afreza; ATHALLAH, Radhitya Akmal. Penerapan Strategi Gamifikasi Dalam Pembelajaran Informatika Untuk Meningkatkan Keaktifan Siswa Kelas X SMA IT Al-Hidayah Tenggarong . Walada: Journal of Primary Education, [S. l.], v. 5, n. 2, p. 2528–2834, 2026. DOI: 10.61798/wjpe.v5i2.1140. Disponível em: https://www.ccg-edu.org/index.php/wjpe/article/view/1140. Acesso em: 29 oct. 2026.